Alright, so it's no secret that Me, Oce, Weeb, and Slytek have been very inactive the past week or two. Well, today you're all going to find out why. Dusk is being beaten by Juicyland, we know that. They provide a better experience than us currently with a cleaner look, more interesting and engaging features, and of course, less lag. People are really just getting bored of doing the same old thing on Dusk, and we understand that. That's why for the past two weeks, we've been working on the biggest update for Dusk yet, version 2.0. This new version of Dusk completely overhauls the current one, adding in and improving parts of the current version, parts of the older server before it was shut down, and new features that have never been on the server. The server may not show up in your favorites because we're migrating to a new host to eliminate the lag we're facing. At first, the server is going to have a cap of 32 players, but that should be expanded soon after the launch. We're also moving on to a new Discord server and new forums. At around 12:00 CT, the discord and forums will be locked and instructions on how to join the new server/forum will be provided. One extra detail, the dev team has also been expanded to four people instead of two, meaning CCs, bug fixes, and other things will be done exponentially faster. We hope that you're all as excited for this change as we are. This post will be left unlocked so you can discuss the new update.
Alright, so it's no secret that Me, Oce, Weeb, and Slytek have been very inactive the past week or two. Well, today you're all going to find out why. Dusk is being beaten by Juicyland, we know that. They provide a better experience than us currently with a cleaner look, more interesting and engaging features, and of course, less lag. People are really just getting bored of doing the same old thing on Dusk, and we understand that. That's why for the past two weeks, we've been working on the biggest update for Dusk yet, version 2.0. This new version of Dusk completely overhauls the current one, adding in and improving parts of the current version, parts of the older server before it was shut down, and new features that have never been on the server. The server may not show up in your favorites because we're migrating to a new host to eliminate the lag we're facing. At first, the server is going to have a cap of 32 players, but that should be expanded soon after the launch. We're also moving on to a new Discord server and new forums. At around 12:00 CT, the discord and forums will be locked and instructions on how to join the new server/forum will be provided. One extra detail, the dev team has also been expanded to four people instead of two, meaning CCs, bug fixes, and other things will be done exponentially faster. We hope that you're all as excited for this change as we are. This post will be left unlocked so you can discuss the new update.
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